Fuseworks
A little spark. The right order.
Trace tangled fuses, press chunky buttons and turn colourful blocks into tiny cubes. Each blast frees another path through a cosy 3D puzzle garden.
Build a faster chain by lighting several fuses together. An earlier explosion can clear a block just before the next spark reaches it. Press too early and the spark fizzles, costing a life. You have three chances to get the timing right.
Your little puzzle trail
A guided first level points to each next button with a hand and glowing ring.
- 30 levels across five worlds, with a connected map, saved stars and new places to unlock.
- Five-star time targets that reward quick, clean solutions. There is no countdown that ends your run.
- Real 3D bombs, buttons and blocks. Each block breaks into its 27 little cubes.
- Coins that fly into your bank after a clear, plus optional bomb colours bought with earned coins.
- A daily puzzle and endless free play, with five difficulties and an adaptive mode.
- Hints, undo, inspection and a review workshop for tangles you want to try again.
- Soft original music and calm effects, with separate volume controls and reduced-motion support.
How to play
- Follow a coloured button's rope to its bomb. Raised curves bridge crossings; the fuses do not join.
- Choose a clear fuse, or time your press so its blocking cubes will be gone before the spark arrives.
- A successful blast clears nearby matching blocks and opens more paths. Overlap sparks to finish faster.
- Clear the whole board. A spark that hits an uncleared block costs one life; losing all three ends the attempt. Restart gives you the same puzzle and three fresh lives.
Controls
Mouse or touch: click or tap the coloured push-buttons. Use Inspect to trace a fuse before lighting it. Hint points to a clear path; Undo reverses the last explosion once active sparks have settled.
Keyboard: A–I press the fuse buttons, N gives a hint, U undoes, M toggles sound, and Escape opens the map. Tab and Enter/Space operate the visible controls.
Menus pause both the clock and the sparks. Calm effects keep the same puzzle timing.
Play and save
Play in your browser with desktop and phone layouts. Press Play to enable sound. Progress saves locally in this browser; use Settings → Save codes to back it up or transfer it to another browser.
For offline play, download the HTML file and open it in a modern browser. Everything is included. Free to play, with no ads or real-money purchases.
Credits
Created by Steven Ross. Original Blender objects and procedural music, with AI-assisted coding and generated artwork. Three.js and Fredoka font licences are included in the game.
| Published | 6 days ago |
| Status | Released |
| Platforms | HTML5 |
| Author | steross1981 |
| Genre | Puzzle |
| Made with | Blender, Three.js |
| Tags | 3D, Casual, Colorful, Cozy, Cute, logic, Mouse only, Relaxing, Singleplayer, Touch-Friendly |
| Average session | A few minutes |
| Languages | English |
| Inputs | Keyboard, Mouse, Touchscreen |
| AI Disclosure | AI Assisted, Code, Graphics, Sounds, Text |





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